#ifndef __CZWPLAYER_H__
#define __CZWPLAYER_H__

#include "CEGlobalDef.h"

using namespace std;

class CZWPlayer
{
public:
	CZWPlayer();
	~CZWPlayer();

	void setSelectHero(int heroid);
	int getSelectHero();

private:
	//int m_Hp;
	char m_strName[STR32];
	int m_nLevel;
	int m_curHero;
};

extern CZWPlayer g_player;
#endif // __HELLOWORLD_SCENE_H__
